You basically draw each individual part of the character, the major movements and then apply the bone tool. Through the use of the bone tool you define all of the major movements and then let Flash fill in the rest of the walk cycle.
All of the pictures and everything else I use in this video are available here Flash Walk Cycle Files. You can use them however you would like for free.
If you have any questions or comments, leave them in the comment section below.
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