In this video I continue making a Java Asteroids game while teaching about OOP design principles. In previous videos I showed how to make a Java UML class diagram and then we turned the UML class diagram into a class.
Here I finish up the class so that you can now fly your ship in any direction....
In this part of my Java video tutorial I turn the SpaceShip UML class diagram I designed in the last video into a real class.
This class will allow you to fly the space ship around the screen at any angle. You’ll be able to rotate it while maintaining the ships current direction. It is...
In this part of my Java video tutorial I focus on Java OOP Design Principles. We are still making the game we started in make a Java game, but now I’m creating all of the needed parts with strong use of encapsulation.
I walk you through the think process of going from features needed to a...
I’ve been asked many times to create a program that handles Java collision detection with polygons. This is a continuation of my tutorial on how to make a Java video game and if you haven’t been watching you should check it out.
It is surprisingly easy to handle collision detection...
I first started the how to make Java games series to solve a bunch of problems. Many people in the forms are posting extremely complicated ways to rotate polygons in Java for example. It is very easy to rotate polygons!
I also saw many people struggle with other calculations like: Finding the...
Here I introduce my Black Bean Veggie Burger Recipe! You guys and girls seem to really like when I make recipe videos, so I thought I’d make another.
I’ve tried many different veggie burger recipes and this is definitely my favorite. It holds together wonderfully without putting it...
In this part of my Java video tutorial, I create the spaceship object and a keyboard listener. I will use the keyboard listener to move the ship around the screen.
It is so easy to randomly add objects to the game we started making here Make a Java Video Game. I slowed things down a bit here,...
The other day I found that I didn’t have the normal supplies to make a meal. So, I decided to take the knowledge passed down to me by my Great Grandmother to cook without a recipe. In this video you’ll see how I did that.
The goal is to make a meal that targets all 5 tastes : sweet,...
Here I continue what I started in Make a Java Video Game. If you haven’t seen it, watch it before this video.
I’ll now create the GameBoard class that will animate all of my asteroids. I redraw the board using threads. If you are rusty on them, check out my Java Thread Video...
I wanted to make the 50th part of my Java Video Tutorial special! In this tutorial, I answer numerous questions.
I begin showing you how to design a game like Asteroids. I start teaching OOP design principles using UML. You learn how to draw polygons on the screen and how to animate...