Java Video Tutorial 59

In the last part of this tutorial, I showed you how to make the PhotonTorpedo class using a UML class diagram. In this tutorial, I show you how to make your space ship shoot the torpedos on the screen. As you’ll see, because I used good OOP design principles in the last video, adding the...

Java Video Tutorial 58

As we continue to make an asteroid Java game, I show you how to make your space ship shoot. It sounds like a simple concept until you realize the ship is shooting while it is rotating through space at an angle that may not be equal to the direction it is moving. Don’t worry, we’ll...

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