In this tutorial I finish The Incredibles car I started making in part 9. We’ll learn how to create curved edges, how proportional editing works, creating and extruding edges and a whole lot more.
I have the images I used to model the car here Front, Back and Side. A Cheat Sheet follows the video below. In it I list the different short cut keys I used to make the car and all it’s parts.
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Cheat Sheet
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1. In Side Properties Panel -> Load Reference Images by opening a UV Image Editor View -> Open Image a. Change from back to front and change opacity 2. Mirror car a. Shift + s -> Cursor to Center b. Ctrl + r -> Loop cut to center c. Select All + Mirror Modifier 3. Draw car shape a. Edit Mode -> Vertice Select b. Create the general shape of the cars shell by dragging vertices c. Use Ctrl + r (loop cuts) -> b (box select) to create the car 4. Cut out wheel wales and e + x vertices to close (Mirror + Clipping On) a. Straighten diagonal line : Select Vertices -> s (x, y, or z) 0 Enter b. Add vertices : Select edge -> w -> Subdivide 5. Create Cylinders for Wheels in Edit mode a. e s : To create hub cap b. Duplicate wheel move to back : Shift + d 6. Inset Windows a. Select faces -> i Move in a bit -> e x -.15 7. Extend side stream lines and bumpers 8. Create headlights from 1/2 cylinder 9. Create grill from scaled 1/2 Rounded Cube a. User Preferences -> Add-ons -> Search for extra objects Mesh -> Save User Settings |
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