Java Video Tutorial 56

Java-Video-Tutorial-56In this part of my Java video tutorial I turn the SpaceShip UML class diagram I designed in the last video into a real class.

This class will allow you to fly the space ship around the screen at any angle. You’ll be able to rotate it while maintaining the ships current direction. It is considered to be a pretty complicated technique that is squeezed into a few lines 🙂

All of the code follows the video below to improve your learning experience.

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Code from the Video

GameBoard.java

2 thoughts on “Java Video Tutorial 56”

  1. Derek! My ship is not going where it should be. It rotates, but it moves in the wrong direction. Where’s the problem, any idea on where I can look in the code?

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