I wanted to make the 50th part of my Java Video Tutorial special! In this tutorial, I answer numerous questions.
I begin showing you how to design a game like Asteroids. I start teaching OOP design principles using UML. You learn how to draw polygons on the screen and how to animate them. And, to top it all off I show you how collision detection works.
Yes, there is a lot in this 14 minute video 🙂
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Code From the Video
Unified Modeling Language Rock Class Diagram
ROCK.JAVA